Fleet in PiecesSystemsDamage

A space combat game / in active development

Damage

Fight the ship. Not the health bar.

Current / in development

What’s in the game.

  • Weapons, engines and shields can fail independently
  • Hull damage changes what survives the fight
  • Lost thrust changes maneuvering and escape
  • A ship can be disabled before it is destroyed
Development footage
Localized damageArchived development footage. Work in progress.

Community

Make your case.

Vote or open a reply here. No account required. Suggest your own idea ↓

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Contribute / Damage

What should still work after that?

Your orders are suggestions.

No account required. A callsign is optional. The idea is the important part.

8–2,000 characters. One idea per dispatch. No outside links.

Community rules

Argue. Swear. Call an idea terrible. Don’t spam, impersonate people, post private information, threaten people or post illegal material. Use Report when something crosses that line.

Submissions are public. Guest handles are unverified. Your handle and unfinished drafts stay in this browser.

Development record

Implemented from feedback.

Original suggestions. Real decisions. Credit stays with the crew.

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