Development / field notes

Building the fleet.

What is changing, what is being tested and what the crew helped put in the game. Everything shown is a work in progress.

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In testing

Getting aboard is only half the problem.

Boarding craft and a dedicated ram-and-board hull are in development. The approach, the marines and getting them home all belong to the same fight. This pass is built and awaiting playtesting.

Discuss the weapons they have to get past →
In testing

Somebody has to pick up the pieces.

Repair work is expanding around finite supplies, replacement parts and a large support tender with service drones. Keeping a damaged ship alive and rebuilding what is missing are different jobs. The new pass still needs playtesting.

Explore damage and suggest what comes next →
Open now

The fleet has a suggestion box.

Ideas, votes and replies are open without an account. Optional passkey identities keep a callsign and service record. Fleet Command responses stay attached to the original discussion.

Join the discussion →

Implemented from feedback

Implemented from feedback.

All topics ↗

Only ideas marked implemented by Fleet Command appear here. Their authors and discussions stay attached.

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