Support & logistics / Combat tug
BOLLARD.
Deep gripping arms and two heavy drives, four shield emitters and one light gun. Towing is not operational.
- Length × beam × height
- 82 × 49 × 28.5 m
- Exported
- Oct 6, 2026
- Full complement
- Not yet established
Dimensions include attached equipment. Art and figures describe this exported edition; gameplay is still in development.

Edition 39ab8720. Ship’s main page →
Edition & provenance
Recipe vf.foundry.ship-12.bollard.3
Definition F6EEEE8D08B487B2D9EE4EDF699FD3448AF5C761
Exact native FMesher surfaces; orthographic editorial lighting, authored palette; not an Unreal screenshot. No invented room plan or damage.
Gameplay acceptance: not yet established by this export.
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Purpose and tradeoffs
- RoleDesign notes
- Combat tugRegistrar source review for this recipe; context, not a live-instance measurement.
- SummaryDesign notes
- Deep gripping arms and two heavy drives, four shield emitters and one light gun. Towing is not operational.Registrar source review for this recipe; context, not a live-instance measurement.
- TradeoffsNot yet established
- Not yet establishedRegistrar design interpretation of the documented architecture; not a new capability.
Hull and dimensions
- Assembled dimensionsMeasured export
- 82 · 49 · 28.5 mX length, Y beam, Z height of all exported surface geometry, including attached equipment at its declared rest pose.
- Bounds maxMeasured export
- 38 · 24.5 · 21.5 mWhole assembled surface bounds in ship coordinates.
- Bounds minMeasured export
- -44 · -24.5 · -7 mWhole assembled surface bounds in ship coordinates.
- Root dimensionsMeasured export
- 82 · 49 · 26 mRoot-part bounds only; not the whole assembled ship.
Part indices: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11
Discuss hull and dimensions →Mass and load
- Crew and passengersNot yet established
- Not yet establishedNot established for this exported configuration.
- Embarked craftNot yet established
- Not yet establishedNot established for this exported configuration.
- Initial fuel and magazinesMeasured export
- 33,240 kgInitial fuel and magazine stock only; not all mission payload.
- LoadedNot yet established
- Not yet establishedDefinition material includes modeled hardware; initial fuel/magazine stock is separate. Does not include crew, passengers, aircraft, escape capsules or other live payloads. Not a certified loaded mass.
- MaterialMeasured export
- 47,689,785.94 kgModeled material, including modeled hardware; not certified dry or loaded mass.
Crew and passengers
- DepartmentsNot yet established
- Not yet establishedDerived at normal initialization from occupied root span; exact assembled complement pending. See crew rules.
- Full complementNot yet established
- Not yet establishedDerived at normal initialization from occupied root span; exact assembled complement pending. See crew rules.
- Minimum watchNot yet established
- Not yet establishedNot established for this exported configuration.
- Passenger placesNot yet established
- Not yet establishedDerived at normal initialization from occupied root span; exact assembled complement pending. See crew rules.
- People currently aboardNot yet established
- Not yet establishedThis is an intact definition, not a populated live ship.
Propulsion and jump
- Cruise targetMeasured export
- 58 m/sAuthored cruise target; not a measured speed, acceleration or endurance guarantee.
- EnduranceNot yet established
- Not yet establishedNot established for this exported configuration.
- Jump capabilityNot yet established
- Not yet establishedBase hashes identify composition; complete jump hardware, range, spool, fuel and operating constraints need a reviewed specification.
- Loaded accelerationNot yet established
- Not yet establishedNot established for this exported configuration.
Attitude jets: #13, #14, #15, #16, #17, #18, #19, #20, #21, #22
Discuss propulsion and jump →Power
- Authored ratingMeasured export
- 140,000 WDefinition-level rated output; individual generators and consumers are in machinery. Not a guaranteed simultaneous power budget.
- Simultaneous available powerNot yet established
- Not yet establishedNot established for this exported configuration.
Distribution: 2, 23, 24
Discuss power →Weapons and ammunition
- Damage basisDesign notes
- WorkPerShot is the game contact-work budget. It is not explosive yield, joules or DPS.Registrar unit contract.
- Mount arcsNot yet established
- Not yet establishedFull traversable arcs, depression and obstruction limits are not exported. RailHalfArc is recorded separately where applicable.
Guns: #23
Magazines: #6
Discuss weapons and ammunition →Armor and shields
- Armor materialsNot yet established
- Not yet establishedNot established for this exported configuration.
- Shield operating limitsNot yet established
- Not yet establishedNot established for this exported configuration.
Shield machines: #9, #10, #11, #12
Discuss armor and shields →Sensors and communications
- Rated rangeMeasured export
- 2,200 mAuthored sensor rating; not a guaranteed detection range.
- Suite and coverageNot yet established
- Not yet establishedThe complete receiver, processing, communications and observation rules need a configuration-specific review.
Bridge and command
- ExposureNot yet established
- Not yet establishedInternal/external classification requires a reviewed final assembly; a name or visible window is insufficient.
Control machines: #2
Discuss bridge and command →Boarding and damage
- Damaged state artNot yet established
- Not yet establishedRequires a real damaged-ship snapshot; intact art must not be painted into invented damage.
- OverlayDesign notes
- Material-derived tactical sections, not authored rooms or deck plans.Native exporter contract.
Tactical sections: Index: 0; Name: PORT; Purpose: Engineering, Index: 1; Name: CENTER; Purpose: Engineering, Index: 2; Name: STARBOARD; Purpose: Engineering
Discuss boarding and damage →Docking and bays
- Collar and service interfacesNot yet established
- Not yet establishedNot established for this exported configuration.
- CompatibilityNot yet established
- Not yet establishedA berth record or empty cavity does not certify all geometry, controllers, traffic, crew or service-store requirements.
Berths: None recorded in this field.
Discuss docking and bays →Service and support
- Service contractNot yet established
- Not yet establishedTender, carrier, rescue, refueling and yard services require separate finite operating contracts. Do not infer capability from visible openings.
Supported changes
- Fixed architectureDesign notes
- Authored hull, load paths and role hardware. No generic interchangeable mount interface is established by this entry.Registrar source review for this recipe; context, not a live-instance measurement.
- ProposalsProposal
- Alternative weapons or bay payloads need a reviewed physical compatibility and service contract.Design proposals only; not implemented or certified compatible.
- SupportedDesign notes
- Repair/replacement follows the exact installed definition. Separate research recipes are new manufactured fits, unless an explicit live upgrade says otherwise.Registrar source review for this recipe; context, not a live-instance measurement.
Inspect the machinery 26 recorded components
Actual component positions in this edition. Select a number to inspect its recorded hardware.
1. Port protected Ember reactor
- Power demand
- 14 W
- Generation
- 70,000 W
- Position (X / Y / Z)
- -14.75 / -5.75 / 8.25 m
- Power sources
- None referenced
- Dependencies
- None referenced
2. Recovery flight control and sensors control
- Power demand
- 1,800 W
- Position (X / Y / Z)
- -15.25 / 1.25 / 10.25 m
- Power sources
- #1, #26
- Dependencies
- None referenced
3. Yoke protected power trunk feed
- Power demand
- 0 W
- Position (X / Y / Z)
- -21.25 / 0.25 / -0.75 m
- Power sources
- #1, #26
- Dependencies
- None referenced
4. Port finite propellant fuel_tank
- Power demand
- 0 W
- Position (X / Y / Z)
- -13.75 / -12.75 / 0.75 m
- Power sources
- None referenced
- Dependencies
- None referenced
5. Starboard finite propellant fuel_tank
- Power demand
- 0 W
- Position (X / Y / Z)
- -13.75 / 13.25 / 0.75 m
- Power sources
- None referenced
- Dependencies
- None referenced
6. Light defensive rounds magazine
- Power demand
- 0 W
- Position (X / Y / Z)
- -26.75 / 1.25 / 1.25 m
- Power sources
- None referenced
- Dependencies
- None referenced
7. Port heavy drive drive
- Power demand
- 27,000 W
- Thrust
- 32,000,000 N
- Exhaust speed
- 450,000 m/s
- Position (X / Y / Z)
- -28.75 / -17.75 / 0.75 m
- Power sources
- #1, #26
- Dependencies
- #2, #3, #4
8. Starboard heavy drive drive
- Power demand
- 27,000 W
- Thrust
- 32,000,000 N
- Exhaust speed
- 450,000 m/s
- Position (X / Y / Z)
- -28.75 / 18.25 / 0.75 m
- Power sources
- #1, #26
- Dependencies
- #2, #3, #5
9. Fore-port shield projector shield
- Power demand
- 6,025 W
- Position (X / Y / Z)
- 10.25 / -13.75 / 11.75 m
- Power sources
- #1, #26
- Dependencies
- #2, #3
10. Fore-starboard shield projector shield
- Power demand
- 6,025 W
- Position (X / Y / Z)
- 10.25 / 14.25 / 11.75 m
- Power sources
- #1, #26
- Dependencies
- #2, #3
11. Aft-starboard shield projector shield
- Power demand
- 6,025 W
- Position (X / Y / Z)
- -28.75 / 18.25 / 12.75 m
- Power sources
- #1, #26
- Dependencies
- #2, #3
12. Aft-port shield projector shield
- Power demand
- 6,025 W
- Position (X / Y / Z)
- -28.75 / -17.75 / 12.75 m
- Power sources
- #1, #26
- Dependencies
- #2, #3
13. Bollard attitude jet 1 jet
- Power demand
- 4,000 W
- Thrust
- 10,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- -19.75 / -23.25 / 0.25 m
- Power sources
- #1, #26
- Dependencies
- #2, #3, #4
14. Bollard attitude jet 2 jet
- Power demand
- 4,000 W
- Thrust
- 10,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- -19.75 / 23.75 / 0.25 m
- Power sources
- #1, #26
- Dependencies
- #2, #3, #5
15. Bollard attitude jet 3 jet
- Power demand
- 4,000 W
- Thrust
- 10,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- 28.25 / -19.25 / 0.25 m
- Power sources
- #1, #26
- Dependencies
- #2, #3, #4
16. Bollard attitude jet 4 jet
- Power demand
- 4,000 W
- Thrust
- 10,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- 28.25 / 19.75 / 0.25 m
- Power sources
- #1, #26
- Dependencies
- #2, #3, #5
17. Bollard attitude jet 5 jet
- Power demand
- 4,000 W
- Thrust
- 14,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- 34.75 / -16.75 / 0.25 m
- Power sources
- #1, #26
- Dependencies
- #2, #3, #4
18. Bollard attitude jet 6 jet
- Power demand
- 4,000 W
- Thrust
- 14,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- 34.75 / 17.25 / 0.25 m
- Power sources
- #1, #26
- Dependencies
- #2, #3, #5
19. Bollard attitude jet 7 jet
- Power demand
- 4,000 W
- Thrust
- 3,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- -14.75 / -16.75 / -5.75 m
- Power sources
- #1, #26
- Dependencies
- #2, #3, #4
20. Bollard attitude jet 8 jet
- Power demand
- 4,000 W
- Thrust
- 3,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- -14.75 / 17.25 / 6.75 m
- Power sources
- #1, #26
- Dependencies
- #2, #3, #5
21. Bollard attitude jet 9 jet
- Power demand
- 4,000 W
- Thrust
- 3,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- 15.25 / -13.75 / 7.25 m
- Power sources
- #1, #26
- Dependencies
- #2, #3, #4
22. Bollard attitude jet 10 jet
- Power demand
- 4,000 W
- Thrust
- 3,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- 15.25 / 14.25 / -5.75 m
- Power sources
- #1, #26
- Dependencies
- #2, #3, #5
23. Bollard paid light battery kinetic
- Power demand
- 3,000 W
- Authored range
- 450 m
- Reload
- 1.4 s
- Contact-work budget
- 1,300 game work
- Initial round speed
- 420 m/s
- Position (X / Y / Z)
- -25.75 / 0.25 / 19.25 m
- Power sources
- #1, #26
- Dependencies
- #2, #3, #6
24. Port protected Ember cooling manifold feed
- Power demand
- 0 W
- Position (X / Y / Z)
- -19.75 / -3.25 / 8.25 m
- Power sources
- None referenced
- Dependencies
- None referenced
25. Starboard protected Ember cooling manifold feed
- Power demand
- 0 W
- Position (X / Y / Z)
- -19.75 / 8.75 / 8.25 m
- Power sources
- None referenced
- Dependencies
- None referenced
26. Starboard protected Ember reactor
- Power demand
- 14 W
- Generation
- 70,000 W
- Position (X / Y / Z)
- -14.75 / 6.25 / 8.25 m
- Power sources
- None referenced
- Dependencies
- None referenced
Contact work is a game quantity, not joules or DPS. Positions and ratings do not establish clear firing arcs or simultaneous operating limits.
Open native vector schematic ↗BOLLARD / open discussion
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The design record.
Documentation fixes and changes to the game are recorded separately. Credit names an actual contribution.
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