Support & logistics / Armored jump assistor
BULWARK.
Armored half-dome with four recessed spider launchers. Finite nonexplosive bots latch onto real hull, energize an extraction field and jump the pair.
- Length × beam × height
- 38 × 48 × 49 m
- Exported
- Oct 6, 2026
- Full complement
- Not yet established
Dimensions include attached equipment. Art and figures describe this exported edition; gameplay is still in development.

Edition c0cfa405. Ship’s main page →
Edition & provenance
Recipe vf.bulwark.assistor.7
Definition 4287A01E01B37A52448798A2C7E6FB599491CB76
Exact native FMesher surfaces; orthographic editorial lighting, authored palette; not an Unreal screenshot. No invented room plan or damage.
Gameplay acceptance: not yet established by this export.
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Purpose and tradeoffs
- RoleDesign notes
- Armored jump assistorRegistrar source review for this recipe; context, not a live-instance measurement.
- SummaryDesign notes
- Armored half-dome with four recessed spider launchers. Finite nonexplosive bots latch onto real hull, energize an extraction field and jump the pair.Registrar source review for this recipe; context, not a live-instance measurement.
- TradeoffsNot yet established
- Not yet establishedRegistrar design interpretation of the documented architecture; not a new capability.
Hull and dimensions
- Assembled dimensionsMeasured export
- 38 · 48 · 49 mX length, Y beam, Z height of all exported surface geometry, including attached equipment at its declared rest pose.
- Bounds maxMeasured export
- 0 · 24 · 25 mWhole assembled surface bounds in ship coordinates.
- Bounds minMeasured export
- -38 · -24 · -24 mWhole assembled surface bounds in ship coordinates.
- Root dimensionsMeasured export
- 38 · 46 · 47 mRoot-part bounds only; not the whole assembled ship.
Part indices: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11
Discuss hull and dimensions →Mass and load
- Crew and passengersNot yet established
- Not yet establishedNot established for this exported configuration.
- Embarked craftNot yet established
- Not yet establishedNot established for this exported configuration.
- Initial fuel and magazinesMeasured export
- 1,200,840 kgInitial fuel and magazine stock only; not all mission payload.
- LoadedNot yet established
- Not yet establishedDefinition material includes modeled hardware; initial fuel/magazine stock is separate. Does not include crew, passengers, aircraft, escape capsules or other live payloads. Not a certified loaded mass.
- MaterialMeasured export
- 37,977,497.92 kgModeled material, including modeled hardware; not certified dry or loaded mass.
Crew and passengers
- DepartmentsNot yet established
- Not yet establishedDerived at normal initialization from occupied root span; exact assembled complement pending. See crew rules.
- Full complementNot yet established
- Not yet establishedDerived at normal initialization from occupied root span; exact assembled complement pending. See crew rules.
- Minimum watchNot yet established
- Not yet establishedNot established for this exported configuration.
- Passenger placesNot yet established
- Not yet establishedDerived at normal initialization from occupied root span; exact assembled complement pending. See crew rules.
- People currently aboardNot yet established
- Not yet establishedThis is an intact definition, not a populated live ship.
Propulsion and jump
- Cruise targetMeasured export
- 320 m/sAuthored cruise target; not a measured speed, acceleration or endurance guarantee.
- EnduranceNot yet established
- Not yet establishedNot established for this exported configuration.
- Jump capabilityNot yet established
- Not yet establishedBase hashes identify composition; complete jump hardware, range, spool, fuel and operating constraints need a reviewed specification.
- Loaded accelerationNot yet established
- Not yet establishedNot established for this exported configuration.
Attitude jets: #10, #11, #12, #13, #14, #15, #16, #17, #18, #19
Drives: #9
Discuss propulsion and jump →Power
- Authored ratingMeasured export
- 220,000 WDefinition-level rated output; individual generators and consumers are in machinery. Not a guaranteed simultaneous power budget.
- Simultaneous available powerNot yet established
- Not yet establishedNot established for this exported configuration.
Distribution: 0, 2, 4, 19, 21
Discuss power →Weapons and ammunition
- Damage basisDesign notes
- WorkPerShot is the game contact-work budget. It is not explosive yield, joules or DPS.Registrar unit contract.
- Mount arcsNot yet established
- Not yet establishedFull traversable arcs, depression and obstruction limits are not exported. RailHalfArc is recorded separately where applicable.
Guns: None recorded in this field.
Magazines: #21
Discuss weapons and ammunition →Armor and shields
- Armor materialsNot yet established
- Not yet establishedNot established for this exported configuration.
- Shield operating limitsNot yet established
- Not yet establishedNot established for this exported configuration.
Shield machines: #23, #24, #25, #26
Discuss armor and shields →Sensors and communications
- Rated rangeMeasured export
- 2,600 mAuthored sensor rating; not a guaranteed detection range.
- Suite and coverageNot yet established
- Not yet establishedThe complete receiver, processing, communications and observation rules need a configuration-specific review.
Bridge and command
- ExposureNot yet established
- Not yet establishedInternal/external classification requires a reviewed final assembly; a name or visible window is insufficient.
Control machines: #6
Discuss bridge and command →Boarding and damage
- Damaged state artNot yet established
- Not yet establishedRequires a real damaged-ship snapshot; intact art must not be painted into invented damage.
- OverlayDesign notes
- Material-derived tactical sections, not authored rooms or deck plans.Native exporter contract.
Tactical sections: Index: 0; Name: PORT; Purpose: Engineering, Index: 1; Name: CENTER; Purpose: Command, Index: 2; Name: STARBOARD; Purpose: Engineering
Discuss boarding and damage →Docking and bays
- Collar and service interfacesNot yet established
- Not yet establishedNot established for this exported configuration.
- CompatibilityNot yet established
- Not yet establishedA berth record or empty cavity does not certify all geometry, controllers, traffic, crew or service-store requirements.
Berths: None recorded in this field.
Discuss docking and bays →Service and support
- Service contractNot yet established
- Not yet establishedTender, carrier, rescue, refueling and yard services require separate finite operating contracts. Do not infer capability from visible openings.
Supported changes
- Fixed architectureDesign notes
- Authored hull, load paths and role hardware. No generic interchangeable mount interface is established by this entry.Registrar source review for this recipe; context, not a live-instance measurement.
- ProposalsProposal
- Alternative weapons or bay payloads need a reviewed physical compatibility and service contract.Design proposals only; not implemented or certified compatible.
- SupportedDesign notes
- Repair/replacement follows the exact installed definition. Separate research recipes are new manufactured fits, unless an explicit live upgrade says otherwise.Registrar source review for this recipe; context, not a live-instance measurement.
Inspect the machinery 26 recorded components
Actual component positions in this edition. Select a number to inspect its recorded hardware.
1. Port Ember recovery reactor cooling manifold feed
- Power demand
- 0 W
- Position (X / Y / Z)
- -17.75 / -7.25 / 4.25 m
- Power sources
- None referenced
- Dependencies
- None referenced
2. Port Ember recovery reactor reactor
- Power demand
- 22 W
- Generation
- 110,000 W
- Position (X / Y / Z)
- -12.75 / -9.75 / 4.25 m
- Power sources
- None referenced
- Dependencies
- None referenced
3. Starboard Ember recovery reactor cooling manifold feed
- Power demand
- 0 W
- Position (X / Y / Z)
- -17.75 / 12.75 / 4.25 m
- Power sources
- None referenced
- Dependencies
- None referenced
4. Starboard Ember recovery reactor reactor
- Power demand
- 22 W
- Generation
- 110,000 W
- Position (X / Y / Z)
- -12.75 / 10.25 / 4.25 m
- Power sources
- None referenced
- Dependencies
- None referenced
5. Protected power spine feed
- Power demand
- 1,200 W
- Position (X / Y / Z)
- -19.5 / -2.5 / 0.5 m
- Power sources
- #2, #4
- Dependencies
- None referenced
6. Recovery control and sensors control
- Power demand
- 1,800 W
- Position (X / Y / Z)
- -17.5 / 0.5 / 1.5 m
- Power sources
- #2, #4
- Dependencies
- #5
7. Port propellant fuel_tank
- Power demand
- 0 W
- Position (X / Y / Z)
- -18.5 / -7.5 / -1.5 m
- Power sources
- None referenced
- Dependencies
- None referenced
8. Starboard propellant fuel_tank
- Power demand
- 0 W
- Position (X / Y / Z)
- -18.5 / 8.5 / -1.5 m
- Power sources
- None referenced
- Dependencies
- None referenced
9. Bulwark exposed heavy main drive drive
- Power demand
- 54,000 W
- Thrust
- 1,400,000,000 N
- Exhaust speed
- 450,000 m/s
- Position (X / Y / Z)
- -28.5 / 0.5 / 0.5 m
- Power sources
- #2, #4
- Dependencies
- #5, #6, #7
10. Retrieval jet 1 jet
- Power demand
- 4,000 W
- Thrust
- 400,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- -1.5 / -20.5 / 0.5 m
- Power sources
- #2, #4
- Dependencies
- #5, #6, #8
11. Retrieval jet 2 jet
- Power demand
- 4,000 W
- Thrust
- 400,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- -1.5 / 21.5 / 0.5 m
- Power sources
- #2, #4
- Dependencies
- #5, #6, #8
12. Retrieval jet 3 jet
- Power demand
- 4,000 W
- Thrust
- 400,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- -20.5 / -7.5 / 0.5 m
- Power sources
- #2, #4
- Dependencies
- #5, #6, #8
13. Retrieval jet 4 jet
- Power demand
- 4,000 W
- Thrust
- 400,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- -20.5 / 8.5 / 0.5 m
- Power sources
- #2, #4
- Dependencies
- #5, #6, #8
14. Retrieval jet 5 jet
- Power demand
- 4,000 W
- Thrust
- 650,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- -1.5 / 0.5 / 22.5 m
- Power sources
- #2, #4
- Dependencies
- #5, #6, #8
15. Retrieval jet 6 jet
- Power demand
- 4,000 W
- Thrust
- 650,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- -1.5 / 0.5 / -21.5 m
- Power sources
- #2, #4
- Dependencies
- #5, #6, #8
16. Retrieval jet 7 jet
- Power demand
- 4,000 W
- Thrust
- 40,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- -9.5 / -15.5 / 12.5 m
- Power sources
- #2, #4
- Dependencies
- #5, #6, #8
17. Retrieval jet 8 jet
- Power demand
- 4,000 W
- Thrust
- 40,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- -9.5 / 16.5 / 12.5 m
- Power sources
- #2, #4
- Dependencies
- #5, #6, #8
18. Retrieval jet 9 jet
- Power demand
- 4,000 W
- Thrust
- 40,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- -9.5 / -15.5 / -11.5 m
- Power sources
- #2, #4
- Dependencies
- #5, #6, #8
19. Retrieval jet 10 jet
- Power demand
- 4,000 W
- Thrust
- 40,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- -9.5 / 16.5 / -11.5 m
- Power sources
- #2, #4
- Dependencies
- #5, #6, #8
20. Spider launcher and field uplink feed
- Power demand
- 5,000 W
- Position (X / Y / Z)
- -8.5 / -8.5 / -7.5 m
- Power sources
- #2, #4
- Dependencies
- #5, #6
21. Recovery spiders / 24 finite bots magazine
- Power demand
- 0 W
- Position (X / Y / Z)
- -20.5 / 0.5 / 4.5 m
- Power sources
- None referenced
- Dependencies
- #5, #6
22. Protected jump capacitor feed
- Power demand
- 40,000 W
- Position (X / Y / Z)
- -9.5 / 0.5 / -9.5 m
- Power sources
- #2, #4
- Dependencies
- #5, #6
23. Dome shield emitter 1 shield
- Power demand
- 2,500 W
- Position (X / Y / Z)
- -2.5 / -14.5 / 21.5 m
- Power sources
- #2, #4
- Dependencies
- #5, #6
24. Dome shield emitter 2 shield
- Power demand
- 2,500 W
- Position (X / Y / Z)
- -2.5 / 15.5 / 21.5 m
- Power sources
- #2, #4
- Dependencies
- #5, #6
25. Dome shield emitter 3 shield
- Power demand
- 2,500 W
- Position (X / Y / Z)
- -11.5 / 8.5 / 22.5 m
- Power sources
- #2, #4
- Dependencies
- #5, #6
26. Dome shield emitter 4 shield
- Power demand
- 2,500 W
- Position (X / Y / Z)
- -11.5 / -7.5 / 22.5 m
- Power sources
- #2, #4
- Dependencies
- #5, #6
Contact work is a game quantity, not joules or DPS. Positions and ratings do not establish clear firing arcs or simultaneous operating limits.
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The design record.
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