Warships / Gun destroyer
LANCE.
Deep spine, blunt cleaver bow and opposed gun shoulders. Three kinetic batteries and four shield emitters.
- Length × beam × height
- 138 × 27.5 × 24 m
- Exported
- Oct 6, 2026
- Full complement
- Not yet established
Dimensions include attached equipment. Art and figures describe this exported edition; gameplay is still in development.

Edition 81543c90 / permanent revision link. Ship’s main page →
Edition & provenance
Recipe vf.foundry.ship-01.lance.6
Definition 38DC7C4B46BE9A449BC3A261268B203C99D2BA34
Exact native FMesher surfaces; orthographic editorial lighting, authored palette; not an Unreal screenshot. No invented room plan or damage.
Gameplay acceptance: not yet established by this export.
- Oct 6, 2026 · vf.foundry.ship-01.lance.6 · a6800f97
- Oct 6, 2026 · vf.foundry.ship-01.lance.6 · 87236bd2
- Oct 6, 2026 · vf.foundry.ship-01.lance.6 · 2767aae9
- Oct 6, 2026 · vf.foundry.ship-01.lance.6 · 81543c90
- Oct 6, 2026 · vf.foundry.ship-01.lance.6 · fd7aa196
- Oct 6, 2026 · vf.foundry.ship-01.lance.6 · 3e47933b
- Oct 6, 2026 · vf.foundry.ship-01.lance.6 · 453ac605
- Oct 6, 2026 · vf.foundry.ship-01.lance.6 · 73c434cb
- Oct 6, 2026 · vf.foundry.ship-01.lance.6 · 766cec25


Purpose and tradeoffs
- RoleDesign notes
- Gun destroyerRegistrar source review for this recipe; context, not a live-instance measurement.
- SummaryDesign notes
- Deep spine, blunt cleaver bow and opposed gun shoulders. Three kinetic batteries and four shield emitters.Registrar source review for this recipe; context, not a live-instance measurement.
- TradeoffsNot yet established
- Not yet establishedRegistrar design interpretation of the documented architecture; not a new capability.
Hull and dimensions
- Assembled dimensionsMeasured export
- 138 · 27.5 · 24 mX length, Y beam, Z height of all exported surface geometry, including attached equipment at its declared rest pose.
- Bounds maxMeasured export
- 70 · 12 · 13 mWhole assembled surface bounds in ship coordinates.
- Bounds minMeasured export
- -68 · -15.5 · -11 mWhole assembled surface bounds in ship coordinates.
- Root dimensionsMeasured export
- 138 · 24 · 20 mRoot-part bounds only; not the whole assembled ship.
Part indices: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17
Discuss hull and dimensions →Mass and load
- Crew and passengersNot yet established
- Not yet establishedNot established for this exported configuration.
- Embarked craftNot yet established
- Not yet establishedNot established for this exported configuration.
- Initial fuel and magazinesMeasured export
- 159,240 kgInitial fuel and magazine stock only; not all mission payload.
- LoadedNot yet established
- Not yet establishedDefinition material includes modeled hardware; initial fuel/magazine stock is separate. Does not include crew, passengers, aircraft, escape capsules or other live payloads. Not a certified loaded mass.
- MaterialMeasured export
- 20,237,773.44 kgModeled material, including modeled hardware; not certified dry or loaded mass.
Crew and passengers
- DepartmentsNot yet established
- Not yet establishedDerived at normal initialization from occupied root span; exact assembled complement pending. See crew rules.
- Full complementNot yet established
- Not yet establishedDerived at normal initialization from occupied root span; exact assembled complement pending. See crew rules.
- Minimum watchNot yet established
- Not yet establishedNot established for this exported configuration.
- Passenger placesNot yet established
- Not yet establishedDerived at normal initialization from occupied root span; exact assembled complement pending. See crew rules.
- People currently aboardNot yet established
- Not yet establishedThis is an intact definition, not a populated live ship.
Propulsion and jump
- Cruise targetMeasured export
- 88 m/sAuthored cruise target; not a measured speed, acceleration or endurance guarantee.
- EnduranceNot yet established
- Not yet establishedNot established for this exported configuration.
- Jump capabilityNot yet established
- Not yet establishedBase hashes identify composition; complete jump hardware, range, spool, fuel and operating constraints need a reviewed specification.
- Loaded accelerationNot yet established
- Not yet establishedNot established for this exported configuration.
Attitude jets: #15, #16, #17, #18, #19, #20, #21, #22, #23, #24
Discuss propulsion and jump →Power
- Authored ratingMeasured export
- 120,000 WDefinition-level rated output; individual generators and consumers are in machinery. Not a guaranteed simultaneous power budget.
- Simultaneous available powerNot yet established
- Not yet establishedNot established for this exported configuration.
Distribution: 2, 27, 28, 29
Reactors: #1
Discuss power →Weapons and ammunition
- Damage basisDesign notes
- WorkPerShot is the game contact-work budget. It is not explosive yield, joules or DPS.Registrar unit contract.
- Mount arcsNot yet established
- Not yet establishedFull traversable arcs, depression and obstruction limits are not exported. RailHalfArc is recorded separately where applicable.
Armor and shields
- Armor materialsNot yet established
- Not yet establishedNot established for this exported configuration.
- Shield operating limitsNot yet established
- Not yet establishedNot established for this exported configuration.
Shield machines: #11, #12, #13, #14
Discuss armor and shields →Sensors and communications
- Rated rangeMeasured export
- 2,200 mAuthored sensor rating; not a guaranteed detection range.
- Suite and coverageNot yet established
- Not yet establishedThe complete receiver, processing, communications and observation rules need a configuration-specific review.
Bridge and command
- ExposureNot yet established
- Not yet establishedInternal/external classification requires a reviewed final assembly; a name or visible window is insufficient.
Control machines: #2
Discuss bridge and command →Boarding and damage
- Damaged state artNot yet established
- Not yet establishedRequires a real damaged-ship snapshot; intact art must not be painted into invented damage.
- OverlayDesign notes
- Material-derived tactical sections, not authored rooms or deck plans.Native exporter contract.
Tactical sections: Index: 0; Name: FORE PORT; Purpose: Shield systems, Index: 1; Name: FORE CENTER; Purpose: Sensors / comms, Index: 2; Name: FORE STARBOARD; Purpose: Hull / support, Index: 3; Name: AFT PORT; Purpose: Engineering, Index: 4; Name: AFT CENTER; Purpose: Engineering, Index: 5; Name: AFT STARBOARD; Purpose: Engineering
Discuss boarding and damage →Docking and bays
- Collar and service interfacesNot yet established
- Not yet establishedNot established for this exported configuration.
- CompatibilityNot yet established
- Not yet establishedA berth record or empty cavity does not certify all geometry, controllers, traffic, crew or service-store requirements.
Berths: None recorded in this field.
Discuss docking and bays →Service and support
- Service contractNot yet established
- Not yet establishedTender, carrier, rescue, refueling and yard services require separate finite operating contracts. Do not infer capability from visible openings.
Supported changes
- Fixed architectureDesign notes
- Authored hull, load paths and role hardware. No generic interchangeable mount interface is established by this entry.Registrar source review for this recipe; context, not a live-instance measurement.
- ProposalsProposal
- Alternative weapons or bay payloads need a reviewed physical compatibility and service contract.Design proposals only; not implemented or certified compatible.
- SupportedDesign notes
- Repair/replacement follows the exact installed definition. Separate research recipes are new manufactured fits, unless an explicit live upgrade says otherwise.Registrar source review for this recipe; context, not a live-instance measurement.
Inspect the machinery 30 recorded components
Actual component positions in this edition. Select a number to inspect its recorded hardware.
1. Finite destroyer reactor reactor
- Power demand
- 0 W
- Generation
- 0 W
- Position (X / Y / Z)
- -6.75 / 1.25 / -1.25 m
- Power sources
- None referenced
- Dependencies
- None referenced
2. Protected command and sensors control
- Power demand
- 1,080 W
- Position (X / Y / Z)
- 5.25 / 0.75 / 3.75 m
- Power sources
- None referenced
- Dependencies
- #1
3. Deep physical power distribution feed
- Power demand
- 0 W
- Position (X / Y / Z)
- 6.25 / 0.25 / -4.75 m
- Power sources
- None referenced
- Dependencies
- #1
4. Port finite propellant fuel_tank
- Power demand
- 0 W
- Position (X / Y / Z)
- -42.75 / -1.25 / -1.75 m
- Power sources
- None referenced
- Dependencies
- None referenced
5. Starboard finite propellant fuel_tank
- Power demand
- 0 W
- Position (X / Y / Z)
- -42.75 / 1.75 / -1.75 m
- Power sources
- None referenced
- Dependencies
- None referenced
6. Finite ammunition 1 magazine
- Power demand
- 0 W
- Position (X / Y / Z)
- 32.25 / -5.75 / -1.25 m
- Power sources
- None referenced
- Dependencies
- None referenced
7. Finite ammunition 2 magazine
- Power demand
- 0 W
- Position (X / Y / Z)
- -21.75 / 6.25 / -1.25 m
- Power sources
- None referenced
- Dependencies
- None referenced
8. Finite ammunition 3 magazine
- Power demand
- 0 W
- Position (X / Y / Z)
- -51.75 / 1.25 / -1.25 m
- Power sources
- None referenced
- Dependencies
- None referenced
9. Port integrated drive drive
- Power demand
- 22,020 W
- Thrust
- 24,000,000 N
- Exhaust speed
- 450,000 m/s
- Position (X / Y / Z)
- -57.75 / -6.75 / -1.75 m
- Power sources
- None referenced
- Dependencies
- #2, #3, #4
10. Starboard integrated drive drive
- Power demand
- 22,020 W
- Thrust
- 24,000,000 N
- Exhaust speed
- 450,000 m/s
- Position (X / Y / Z)
- -57.75 / 7.25 / -1.75 m
- Power sources
- None referenced
- Dependencies
- #2, #3, #5
11. Fore-port shield cassette shield
- Power demand
- 2,300 W
- Position (X / Y / Z)
- 38.25 / -13.75 / 2.75 m
- Power sources
- None referenced
- Dependencies
- #2, #3
12. Fore-starboard shield cassette shield
- Power demand
- 2,300 W
- Position (X / Y / Z)
- 38.25 / 7.75 / 1.75 m
- Power sources
- None referenced
- Dependencies
- #2, #3
13. Aft-starboard shield cassette shield
- Power demand
- 2,300 W
- Position (X / Y / Z)
- -35.25 / 9.75 / 2.75 m
- Power sources
- None referenced
- Dependencies
- #2, #3
14. Aft-port shield cassette shield
- Power demand
- 2,300 W
- Position (X / Y / Z)
- -35.75 / -4.75 / 2.75 m
- Power sources
- None referenced
- Dependencies
- #2, #3
15. Attitude jet 1 jet
- Power demand
- 4,000 W
- Thrust
- 12,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- -55.75 / -9.75 / -1.25 m
- Power sources
- None referenced
- Dependencies
- #2, #3, #4
16. Attitude jet 2 jet
- Power demand
- 4,000 W
- Thrust
- 12,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- -55.75 / 10.25 / -1.25 m
- Power sources
- None referenced
- Dependencies
- #2, #3, #5
17. Attitude jet 3 jet
- Power demand
- 4,000 W
- Thrust
- 12,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- 51.25 / -10.25 / -1.25 m
- Power sources
- None referenced
- Dependencies
- #2, #3, #4
18. Attitude jet 4 jet
- Power demand
- 4,000 W
- Thrust
- 12,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- 51.25 / 10.75 / -1.25 m
- Power sources
- None referenced
- Dependencies
- #2, #3, #5
19. Attitude jet 5 jet
- Power demand
- 4,000 W
- Thrust
- 12,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- 64.25 / -7.75 / -1.75 m
- Power sources
- None referenced
- Dependencies
- #2, #3, #4
20. Attitude jet 6 jet
- Power demand
- 4,000 W
- Thrust
- 12,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- 57.75 / 4.25 / -1.75 m
- Power sources
- None referenced
- Dependencies
- #2, #3, #5
21. Attitude jet 7 jet
- Power demand
- 4,000 W
- Thrust
- 3,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- -3.75 / -6.75 / -0.75 m
- Power sources
- None referenced
- Dependencies
- #2, #3, #4
22. Attitude jet 8 jet
- Power demand
- 4,000 W
- Thrust
- 3,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- -3.75 / 7.25 / -0.75 m
- Power sources
- None referenced
- Dependencies
- #2, #3, #5
23. Attitude jet 9 jet
- Power demand
- 4,000 W
- Thrust
- 3,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- 4.25 / -6.75 / -0.75 m
- Power sources
- None referenced
- Dependencies
- #2, #3, #4
24. Attitude jet 10 jet
- Power demand
- 4,000 W
- Thrust
- 3,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- 4.25 / 7.25 / -0.75 m
- Power sources
- None referenced
- Dependencies
- #2, #3, #5
25. Fore-port medium kinetic battery kinetic
- Power demand
- 7,000 W
- Authored range
- 1,200 m
- Reload
- 2.8 s
- Contact-work budget
- 8,000 game work
- Initial round speed
- 330 m/s
- Position (X / Y / Z)
- 32.25 / -5.75 / 9.25 m
- Power sources
- None referenced
- Dependencies
- #2, #3, #6
26. Aft-starboard medium kinetic battery kinetic
- Power demand
- 7,000 W
- Authored range
- 1,200 m
- Reload
- 2.8 s
- Contact-work budget
- 8,000 game work
- Initial round speed
- 330 m/s
- Position (X / Y / Z)
- -21.75 / 6.25 / 9.25 m
- Power sources
- None referenced
- Dependencies
- #2, #3, #7
27. Stern defensive battery kinetic
- Power demand
- 3,000 W
- Authored range
- 450 m
- Reload
- 1.4 s
- Contact-work budget
- 1,300 game work
- Initial round speed
- 420 m/s
- Position (X / Y / Z)
- -51.75 / 0.25 / 8.25 m
- Power sources
- None referenced
- Dependencies
- #2, #3, #8
28. Jump drive / exposed coils feed
- Power demand
- 3,000 W
- Position (X / Y / Z)
- -26.75 / 2.25 / 7.75 m
- Power sources
- None referenced
- Dependencies
- #2
29. Standard sensor 1 / receiver feed
- Power demand
- 350 W
- Position (X / Y / Z)
- 4.75 / 0.25 / 11.75 m
- Power sources
- None referenced
- Dependencies
- #2
30. Standard sensor 1 / comms output feed
- Power demand
- 100 W
- Position (X / Y / Z)
- 2.25 / 0.25 / 12.25 m
- Power sources
- None referenced
- Dependencies
- #2
Contact work is a game quantity, not joules or DPS. Positions and ratings do not establish clear firing arcs or simultaneous operating limits.
Open native vector schematic ↗LANCE / open discussion
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Decisions / changes / credit
The design record.
Documentation fixes and changes to the game are recorded separately. Credit names an actual contribution.
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