Carriers & aircraft / Light strike carrier
OSPREY.
Original Foundry OSPREY carrier construction. Keep distinct from the operational FLIGHT DECK, BASTION and RAPID definitions; visible recesses alone do not certify aircraft/service capability.
- Length × beam × height
- 312 × 80 × 48 m
- Exported
- Oct 6, 2026
- Full complement
- Not yet established
Dimensions include attached equipment. Art and figures describe this exported edition; gameplay is still in development.

Edition 8cff4446. Ship’s main page →
Edition & provenance
Recipe vf.foundry.ship-03.osprey.10
Definition 79CC1B2B6969B294D48C2C5751EB4E4A35C1FB94
Exact native FMesher surfaces; orthographic editorial lighting, authored palette; not an Unreal screenshot. No invented room plan or damage.
Gameplay acceptance: not yet established by this export.
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Purpose and tradeoffs
- RoleDesign notes
- Light strike carrierRegistrar source review for this recipe; context, not a live-instance measurement.
- SummaryDesign notes
- Original Foundry OSPREY carrier construction. Keep distinct from the operational FLIGHT DECK, BASTION and RAPID definitions; visible recesses alone do not certify aircraft/service capability.Registrar source review for this recipe; context, not a live-instance measurement.
- TradeoffsNot yet established
- Not yet establishedRegistrar design interpretation of the documented architecture; not a new capability.
Hull and dimensions
- Assembled dimensionsMeasured export
- 312 · 80 · 48 mX length, Y beam, Z height of all exported surface geometry, including attached equipment at its declared rest pose.
- Bounds maxMeasured export
- 156 · 40 · 28 mWhole assembled surface bounds in ship coordinates.
- Bounds minMeasured export
- -156 · -40 · -20 mWhole assembled surface bounds in ship coordinates.
- Root dimensionsMeasured export
- 312 · 80 · 45 mRoot-part bounds only; not the whole assembled ship.
Part indices: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14
Discuss hull and dimensions →Mass and load
- Crew and passengersNot yet established
- Not yet establishedNot established for this exported configuration.
- Embarked craftNot yet established
- Not yet establishedNot established for this exported configuration.
- Initial fuel and magazinesMeasured export
- 61,640 kgInitial fuel and magazine stock only; not all mission payload.
- LoadedNot yet established
- Not yet establishedDefinition material includes modeled hardware; initial fuel/magazine stock is separate. Does not include crew, passengers, aircraft, escape capsules or other live payloads. Not a certified loaded mass.
- MaterialMeasured export
- 378,641,346.88 kgModeled material, including modeled hardware; not certified dry or loaded mass.
Crew and passengers
- DepartmentsNot yet established
- Not yet establishedDerived at normal initialization from occupied root span; exact assembled complement pending. See crew rules.
- Full complementNot yet established
- Not yet establishedDerived at normal initialization from occupied root span; exact assembled complement pending. See crew rules.
- Minimum watchNot yet established
- Not yet establishedNot established for this exported configuration.
- Passenger placesNot yet established
- Not yet establishedDerived at normal initialization from occupied root span; exact assembled complement pending. See crew rules.
- People currently aboardNot yet established
- Not yet establishedThis is an intact definition, not a populated live ship.
Propulsion and jump
- Cruise targetMeasured export
- 56 m/sAuthored cruise target; not a measured speed, acceleration or endurance guarantee.
- EnduranceNot yet established
- Not yet establishedNot established for this exported configuration.
- Jump capabilityNot yet established
- Not yet establishedBase hashes identify composition; complete jump hardware, range, spool, fuel and operating constraints need a reviewed specification.
- Loaded accelerationNot yet established
- Not yet establishedNot established for this exported configuration.
Attitude jets: #19, #20, #21, #22, #23, #24, #25, #26, #27, #28
Discuss propulsion and jump →Power
- Authored ratingMeasured export
- 250,000 WDefinition-level rated output; individual generators and consumers are in machinery. Not a guaranteed simultaneous power budget.
- Simultaneous available powerNot yet established
- Not yet establishedNot established for this exported configuration.
Distribution: 1, 3, 4, 5, 30, 31
Discuss power →Weapons and ammunition
- Damage basisDesign notes
- WorkPerShot is the game contact-work budget. It is not explosive yield, joules or DPS.Registrar unit contract.
- Mount arcsNot yet established
- Not yet establishedFull traversable arcs, depression and obstruction limits are not exported. RailHalfArc is recorded separately where applicable.
Armor and shields
- Armor materialsNot yet established
- Not yet establishedNot established for this exported configuration.
- Shield operating limitsNot yet established
- Not yet establishedNot established for this exported configuration.
Shield machines: #15, #16, #17, #18
Discuss armor and shields →Sensors and communications
- Rated rangeMeasured export
- 2,600 mAuthored sensor rating; not a guaranteed detection range.
- Suite and coverageNot yet established
- Not yet establishedThe complete receiver, processing, communications and observation rules need a configuration-specific review.
Bridge and command
- ExposureNot yet established
- Not yet establishedInternal/external classification requires a reviewed final assembly; a name or visible window is insufficient.
Control machines: #3
Discuss bridge and command →Boarding and damage
- Damaged state artNot yet established
- Not yet establishedRequires a real damaged-ship snapshot; intact art must not be painted into invented damage.
- OverlayDesign notes
- Material-derived tactical sections, not authored rooms or deck plans.Native exporter contract.
Tactical sections: Index: 0; Name: FORE PORT; Purpose: Hull / support, Index: 1; Name: FORE CENTER; Purpose: Hull / support, Index: 2; Name: FORE STARBOARD; Purpose: Weapons, Index: 3; Name: MID PORT; Purpose: Hull / support, Index: 4; Name: MID CENTER; Purpose: Hull / support, Index: 5; Name: MID STARBOARD; Purpose: Hull / support, Index: 6; Name: AFT PORT; Purpose: Engineering, Index: 7; Name: AFT CENTER; Purpose: Engineering, Index: 8; Name: AFT STARBOARD; Purpose: Command
Discuss boarding and damage →Docking and bays
- Collar and service interfacesNot yet established
- Not yet establishedNot established for this exported configuration.
- CompatibilityNot yet established
- Not yet establishedA berth record or empty cavity does not certify all geometry, controllers, traffic, crew or service-store requirements.
Berths: None recorded in this field.
Discuss docking and bays →Service and support
- Service contractNot yet established
- Not yet establishedTender, carrier, rescue, refueling and yard services require separate finite operating contracts. Do not infer capability from visible openings.
Supported changes
- Fixed architectureDesign notes
- Authored hull, load paths and role hardware. No generic interchangeable mount interface is established by this entry.Registrar source review for this recipe; context, not a live-instance measurement.
- ProposalsProposal
- Alternative weapons or bay payloads need a reviewed physical compatibility and service contract.Design proposals only; not implemented or certified compatible.
- SupportedDesign notes
- Repair/replacement follows the exact installed definition. Separate research recipes are new manufactured fits, unless an explicit live upgrade says otherwise.Registrar source review for this recipe; context, not a live-instance measurement.
Inspect the machinery 33 recorded components
Actual component positions in this edition. Select a number to inspect its recorded hardware.
1. Port Heavy Ember reactor
- Power demand
- 25 W
- Generation
- 125,000 W
- Position (X / Y / Z)
- -112.75 / -8.75 / 15.25 m
- Power sources
- None referenced
- Dependencies
- None referenced
2. Central protected power trunk feed
- Power demand
- 0 W
- Position (X / Y / Z)
- 0.25 / 0.25 / -2.25 m
- Power sources
- #1, #33
- Dependencies
- None referenced
3. Protected aviation command and sensors control
- Power demand
- 1,800 W
- Position (X / Y / Z)
- -115.75 / 19.25 / 22.25 m
- Power sources
- #1, #33
- Dependencies
- #2
4. Port hangar and emitter feed feed
- Power demand
- 0 W
- Position (X / Y / Z)
- -98.75 / -6.75 / -4.25 m
- Power sources
- None referenced
- Dependencies
- #2
5. Starboard hangar and emitter feed feed
- Power demand
- 0 W
- Position (X / Y / Z)
- -98.75 / 7.25 / -4.25 m
- Power sources
- None referenced
- Dependencies
- #2
6. Paid command and bay locator supply feed
- Power demand
- 240 W
- Position (X / Y / Z)
- -39.25 / 0.25 / -2.25 m
- Power sources
- #1, #33
- Dependencies
- #3, #2, #4, #5
7. Port ship propellant fuel_tank
- Power demand
- 0 W
- Position (X / Y / Z)
- -120.75 / -12.75 / -0.25 m
- Power sources
- None referenced
- Dependencies
- None referenced
8. Aviation reserve A - no transfer interface fuel_tank
- Power demand
- 0 W
- Position (X / Y / Z)
- -21.25 / 2.25 / 0.75 m
- Power sources
- None referenced
- Dependencies
- None referenced
9. Fore defence finite magazine magazine
- Power demand
- 0 W
- Position (X / Y / Z)
- 130.25 / 24.75 / 1.25 m
- Power sources
- None referenced
- Dependencies
- None referenced
10. Starboard ship propellant fuel_tank
- Power demand
- 0 W
- Position (X / Y / Z)
- -120.75 / 13.25 / -0.25 m
- Power sources
- None referenced
- Dependencies
- None referenced
11. Aviation reserve B - no transfer interface fuel_tank
- Power demand
- 0 W
- Position (X / Y / Z)
- 8.75 / 2.25 / 0.75 m
- Power sources
- None referenced
- Dependencies
- None referenced
12. Aft defence finite magazine magazine
- Power demand
- 0 W
- Position (X / Y / Z)
- -124.75 / -5.25 / 1.25 m
- Power sources
- None referenced
- Dependencies
- None referenced
13. Port carrier main drive drive
- Power demand
- 38,000 W
- Thrust
- 60,000,000 N
- Exhaust speed
- 450,000 m/s
- Position (X / Y / Z)
- -138.75 / -25.75 / -3.75 m
- Power sources
- #1, #33
- Dependencies
- #3, #2, #7
14. Starboard carrier main drive drive
- Power demand
- 38,000 W
- Thrust
- 60,000,000 N
- Exhaust speed
- 450,000 m/s
- Position (X / Y / Z)
- -138.75 / 26.25 / -3.75 m
- Power sources
- #1, #33
- Dependencies
- #3, #2, #10
15. Fore-port shield emitter shield
- Power demand
- 9,000 W
- Position (X / Y / Z)
- 103.25 / -30.75 / 24.75 m
- Power sources
- #1, #33
- Dependencies
- #3, #4
16. Fore-starboard shield emitter shield
- Power demand
- 9,000 W
- Position (X / Y / Z)
- 103.25 / 31.25 / 24.75 m
- Power sources
- #1, #33
- Dependencies
- #3, #5
17. Aft-starboard shield emitter shield
- Power demand
- 9,000 W
- Position (X / Y / Z)
- -107.75 / 31.25 / 24.75 m
- Power sources
- #1, #33
- Dependencies
- #3, #5
18. Aft-port shield emitter shield
- Power demand
- 9,000 W
- Position (X / Y / Z)
- -107.75 / -30.75 / 24.75 m
- Power sources
- #1, #33
- Dependencies
- #3, #4
19. Carrier attitude jet 1 jet
- Power demand
- 5,500 W
- Thrust
- 20,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- -145.75 / -35.25 / 0.25 m
- Power sources
- #1, #33
- Dependencies
- #3, #2, #7
20. Carrier attitude jet 2 jet
- Power demand
- 5,500 W
- Thrust
- 20,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- -145.75 / 35.75 / 0.25 m
- Power sources
- #1, #33
- Dependencies
- #3, #2, #10
21. Carrier attitude jet 3 jet
- Power demand
- 5,500 W
- Thrust
- 20,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- 140.25 / -33.25 / 0.25 m
- Power sources
- #1, #33
- Dependencies
- #3, #2, #7
22. Carrier attitude jet 4 jet
- Power demand
- 5,500 W
- Thrust
- 20,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- 140.25 / 33.75 / 0.25 m
- Power sources
- #1, #33
- Dependencies
- #3, #2, #10
23. Carrier attitude jet 5 jet
- Power demand
- 5,500 W
- Thrust
- 20,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- 154.75 / -23.75 / 0.25 m
- Power sources
- #1, #33
- Dependencies
- #3, #2, #7
24. Carrier attitude jet 6 jet
- Power demand
- 5,500 W
- Thrust
- 20,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- 154.75 / 24.25 / 0.25 m
- Power sources
- #1, #33
- Dependencies
- #3, #2, #10
25. Carrier attitude jet 7 jet
- Power demand
- 4,000 W
- Thrust
- 8,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- -142.75 / -26.75 / 16.25 m
- Power sources
- #1, #33
- Dependencies
- #3, #2, #7
26. Carrier attitude jet 8 jet
- Power demand
- 4,000 W
- Thrust
- 8,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- -142.75 / 27.25 / 16.25 m
- Power sources
- #1, #33
- Dependencies
- #3, #2, #10
27. Carrier attitude jet 9 jet
- Power demand
- 4,000 W
- Thrust
- 8,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- 141.25 / -23.75 / -13.75 m
- Power sources
- #1, #33
- Dependencies
- #3, #2, #7
28. Carrier attitude jet 10 jet
- Power demand
- 4,000 W
- Thrust
- 8,000,000 N
- Exhaust speed
- 337,500 m/s
- Position (X / Y / Z)
- 141.25 / 24.25 / -13.75 m
- Power sources
- #1, #33
- Dependencies
- #3, #2, #10
29. Fore light defensive battery kinetic
- Power demand
- 3,000 W
- Authored range
- 450 m
- Reload
- 1.4 s
- Contact-work budget
- 1,300 game work
- Initial round speed
- 420 m/s
- Position (X / Y / Z)
- 130.25 / 24.25 / 19.25 m
- Power sources
- #1, #33
- Dependencies
- #3, #2, #9
30. Aft light defensive battery kinetic
- Power demand
- 3,000 W
- Authored range
- 450 m
- Reload
- 1.4 s
- Contact-work budget
- 1,300 game work
- Initial round speed
- 420 m/s
- Position (X / Y / Z)
- -124.75 / -5.75 / 23.25 m
- Power sources
- #1, #33
- Dependencies
- #3, #2, #12
31. Port Heavy Ember cooling manifold feed
- Power demand
- 0 W
- Position (X / Y / Z)
- -117.75 / -6.25 / 15.25 m
- Power sources
- None referenced
- Dependencies
- None referenced
32. Starboard Heavy Ember cooling manifold feed
- Power demand
- 0 W
- Position (X / Y / Z)
- -117.75 / 11.75 / 15.25 m
- Power sources
- None referenced
- Dependencies
- None referenced
33. Starboard Heavy Ember reactor
- Power demand
- 25 W
- Generation
- 125,000 W
- Position (X / Y / Z)
- -112.75 / 9.25 / 15.25 m
- Power sources
- None referenced
- Dependencies
- None referenced
Contact work is a game quantity, not joules or DPS. Positions and ratings do not establish clear firing arcs or simultaneous operating limits.
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The design record.
Documentation fixes and changes to the game are recorded separately. Credit names an actual contribution.
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