Stations & infrastructure / Stellar relay
PEARL.
Spherical damageable stellar channel. Finite navigation fuel, no shields. Y assigns a relay chain.
- Length × beam × height
- 86 × 80 × 80 m
- Exported
- Oct 6, 2026
- Full complement
- Not yet established
Dimensions include attached equipment. Art and figures describe this exported edition; gameplay is still in development.

Edition e40250e2. Ship’s main page →
Edition & provenance
Recipe vf.pearl.stellar-relay.1
Definition E953A9233A5ED29C93DA7BB445C477B7C3516816
Exact native FMesher surfaces; orthographic editorial lighting, authored palette; not an Unreal screenshot. No invented room plan or damage.
Gameplay acceptance: not yet established by this export.
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Purpose and tradeoffs
- RoleDesign notes
- Stellar relayRegistrar source review for this recipe; context, not a live-instance measurement.
- SummaryDesign notes
- Spherical damageable stellar channel. Finite navigation fuel, no shields. Y assigns a relay chain.Registrar source review for this recipe; context, not a live-instance measurement.
- TradeoffsNot yet established
- Not yet establishedRegistrar design interpretation of the documented architecture; not a new capability.
Hull and dimensions
- Assembled dimensionsMeasured export
- 86 · 80 · 80 mX length, Y beam, Z height of all exported surface geometry, including attached equipment at its declared rest pose.
- Bounds maxMeasured export
- 46 · 40 · 40 mWhole assembled surface bounds in ship coordinates.
- Bounds minMeasured export
- -40 · -40 · -40 mWhole assembled surface bounds in ship coordinates.
- Root dimensionsMeasured export
- 86 · 80 · 80 mRoot-part bounds only; not the whole assembled ship.
Part indices: 0
Discuss hull and dimensions →Mass and load
- Crew and passengersNot yet established
- Not yet establishedNot established for this exported configuration.
- Embarked craftNot yet established
- Not yet establishedNot established for this exported configuration.
- Initial fuel and magazinesMeasured export
- 200,000 kgInitial fuel and magazine stock only; not all mission payload.
- LoadedNot yet established
- Not yet establishedDefinition material includes modeled hardware; initial fuel/magazine stock is separate. Does not include crew, passengers, aircraft, escape capsules or other live payloads. Not a certified loaded mass.
- MaterialMeasured export
- 201,574,400 kgModeled material, including modeled hardware; not certified dry or loaded mass.
Crew and passengers
- DepartmentsNot yet established
- Not yet establishedDerived at normal initialization from occupied root span; exact assembled complement pending. See crew rules.
- Full complementNot yet established
- Not yet establishedDerived at normal initialization from occupied root span; exact assembled complement pending. See crew rules.
- Minimum watchNot yet established
- Not yet establishedNot established for this exported configuration.
- Passenger placesNot yet established
- Not yet establishedDerived at normal initialization from occupied root span; exact assembled complement pending. See crew rules.
- People currently aboardNot yet established
- Not yet establishedThis is an intact definition, not a populated live ship.
Propulsion and jump
- Cruise targetMeasured export
- 160 m/sAuthored cruise target; not a measured speed, acceleration or endurance guarantee.
- EnduranceNot yet established
- Not yet establishedNot established for this exported configuration.
- Jump capabilityNot yet established
- Not yet establishedBase hashes identify composition; complete jump hardware, range, spool, fuel and operating constraints need a reviewed specification.
- Loaded accelerationNot yet established
- Not yet establishedNot established for this exported configuration.
Attitude jets: #6, #7, #8, #9, #10, #11, #12, #13, #14, #15, #16, #17, #18, #19, #20, #21
Drives: None recorded in this field.
Fuel stores: #4
Discuss propulsion and jump →Power
- Authored ratingMeasured export
- 2,000,000 WDefinition-level rated output; individual generators and consumers are in machinery. Not a guaranteed simultaneous power budget.
- Simultaneous available powerNot yet established
- Not yet establishedNot established for this exported configuration.
Distribution: 0, 4
Reactors: #2
Discuss power →Weapons and ammunition
- Damage basisDesign notes
- WorkPerShot is the game contact-work budget. It is not explosive yield, joules or DPS.Registrar unit contract.
- Mount arcsNot yet established
- Not yet establishedFull traversable arcs, depression and obstruction limits are not exported. RailHalfArc is recorded separately where applicable.
Guns: None recorded in this field.
Magazines: None recorded in this field.
Discuss weapons and ammunition →Armor and shields
- Armor materialsNot yet established
- Not yet establishedNot established for this exported configuration.
- Shield operating limitsNot yet established
- Not yet establishedNot established for this exported configuration.
Shield machines: None recorded in this field.
Discuss armor and shields →Sensors and communications
- Rated rangeMeasured export
- 5,000 mAuthored sensor rating; not a guaranteed detection range.
- Suite and coverageNot yet established
- Not yet establishedThe complete receiver, processing, communications and observation rules need a configuration-specific review.
Bridge and command
- ExposureNot yet established
- Not yet establishedInternal/external classification requires a reviewed final assembly; a name or visible window is insufficient.
Control machines: #3
Discuss bridge and command →Boarding and damage
- Damaged state artNot yet established
- Not yet establishedRequires a real damaged-ship snapshot; intact art must not be painted into invented damage.
- OverlayDesign notes
- Material-derived tactical sections, not authored rooms or deck plans.Native exporter contract.
Tactical sections: Index: 0; Name: PORT; Purpose: Hull / support, Index: 1; Name: CENTER; Purpose: Command, Index: 2; Name: STARBOARD; Purpose: Hull / support
Discuss boarding and damage →Docking and bays
- Collar and service interfacesNot yet established
- Not yet establishedNot established for this exported configuration.
- CompatibilityNot yet established
- Not yet establishedA berth record or empty cavity does not certify all geometry, controllers, traffic, crew or service-store requirements.
Berths: None recorded in this field.
Discuss docking and bays →Service and support
- Service contractNot yet established
- Not yet establishedTender, carrier, rescue, refueling and yard services require separate finite operating contracts. Do not infer capability from visible openings.
Supported changes
- Fixed architectureDesign notes
- Authored hull, load paths and role hardware. No generic interchangeable mount interface is established by this entry.Registrar source review for this recipe; context, not a live-instance measurement.
- ProposalsProposal
- Alternative weapons or bay payloads need a reviewed physical compatibility and service contract.Design proposals only; not implemented or certified compatible.
- SupportedDesign notes
- Repair/replacement follows the exact installed definition. Separate research recipes are new manufactured fits, unless an explicit live upgrade says otherwise.Registrar source review for this recipe; context, not a live-instance measurement.
Inspect the machinery 21 recorded components
Actual component positions in this edition. Select a number to inspect its recorded hardware.
1. Exposed cooling exchanger feed
- Power demand
- 0 W
- Position (X / Y / Z)
- 1 / 19 / 1 m
- Power sources
- None referenced
- Dependencies
- None referenced
2. Finite service reactor reactor
- Power demand
- 10,000 W
- Generation
- 2,000,000 W
- Position (X / Y / Z)
- -19 / 1 / 1 m
- Power sources
- None referenced
- Dependencies
- None referenced
3. Stellar navigation control
- Power demand
- 20,000 W
- Position (X / Y / Z)
- -5 / 1 / 1 m
- Power sources
- #2
- Dependencies
- None referenced
4. Deployment propellant fuel_tank
- Power demand
- 0 W
- Position (X / Y / Z)
- 7 / 1 / 1 m
- Power sources
- None referenced
- Dependencies
- None referenced
5. Stellar channel feed
- Power demand
- 250,000 W
- Position (X / Y / Z)
- 19 / 1 / 1 m
- Power sources
- #2
- Dependencies
- #3, #1
6. Deployment jet 1 jet
- Power demand
- 12,500 W
- Thrust
- 50,000,000 N
- Exhaust speed
- 2,000,000 m/s
- Position (X / Y / Z)
- 31 / 21 / -5 m
- Power sources
- #2
- Dependencies
- #3
7. Deployment jet 2 jet
- Power demand
- 12,500 W
- Thrust
- 50,000,000 N
- Exhaust speed
- 2,000,000 m/s
- Position (X / Y / Z)
- 31 / 21 / 5 m
- Power sources
- #2
- Dependencies
- #3
8. Deployment jet 3 jet
- Power demand
- 12,500 W
- Thrust
- 50,000,000 N
- Exhaust speed
- 2,000,000 m/s
- Position (X / Y / Z)
- 27 / 25 / -5 m
- Power sources
- #2
- Dependencies
- #3
9. Deployment jet 4 jet
- Power demand
- 12,500 W
- Thrust
- 50,000,000 N
- Exhaust speed
- 2,000,000 m/s
- Position (X / Y / Z)
- 27 / 25 / 5 m
- Power sources
- #2
- Dependencies
- #3
10. Deployment jet 5 jet
- Power demand
- 12,500 W
- Thrust
- 50,000,000 N
- Exhaust speed
- 2,000,000 m/s
- Position (X / Y / Z)
- -21 / 31 / -5 m
- Power sources
- #2
- Dependencies
- #3
11. Deployment jet 6 jet
- Power demand
- 12,500 W
- Thrust
- 50,000,000 N
- Exhaust speed
- 2,000,000 m/s
- Position (X / Y / Z)
- -21 / 31 / 5 m
- Power sources
- #2
- Dependencies
- #3
12. Deployment jet 7 jet
- Power demand
- 12,500 W
- Thrust
- 50,000,000 N
- Exhaust speed
- 2,000,000 m/s
- Position (X / Y / Z)
- -25 / 27 / -5 m
- Power sources
- #2
- Dependencies
- #3
13. Deployment jet 8 jet
- Power demand
- 12,500 W
- Thrust
- 50,000,000 N
- Exhaust speed
- 2,000,000 m/s
- Position (X / Y / Z)
- -25 / 27 / 5 m
- Power sources
- #2
- Dependencies
- #3
14. Deployment jet 9 jet
- Power demand
- 12,500 W
- Thrust
- 50,000,000 N
- Exhaust speed
- 2,000,000 m/s
- Position (X / Y / Z)
- -31 / -21 / -5 m
- Power sources
- #2
- Dependencies
- #3
15. Deployment jet 10 jet
- Power demand
- 12,500 W
- Thrust
- 50,000,000 N
- Exhaust speed
- 2,000,000 m/s
- Position (X / Y / Z)
- -31 / -21 / 5 m
- Power sources
- #2
- Dependencies
- #3
16. Deployment jet 11 jet
- Power demand
- 12,500 W
- Thrust
- 50,000,000 N
- Exhaust speed
- 2,000,000 m/s
- Position (X / Y / Z)
- -27 / -25 / -5 m
- Power sources
- #2
- Dependencies
- #3
17. Deployment jet 12 jet
- Power demand
- 12,500 W
- Thrust
- 50,000,000 N
- Exhaust speed
- 2,000,000 m/s
- Position (X / Y / Z)
- -27 / -25 / 5 m
- Power sources
- #2
- Dependencies
- #3
18. Deployment jet 13 jet
- Power demand
- 12,500 W
- Thrust
- 50,000,000 N
- Exhaust speed
- 2,000,000 m/s
- Position (X / Y / Z)
- 21 / -31 / -5 m
- Power sources
- #2
- Dependencies
- #3
19. Deployment jet 14 jet
- Power demand
- 12,500 W
- Thrust
- 50,000,000 N
- Exhaust speed
- 2,000,000 m/s
- Position (X / Y / Z)
- 21 / -31 / 5 m
- Power sources
- #2
- Dependencies
- #3
20. Deployment jet 15 jet
- Power demand
- 12,500 W
- Thrust
- 50,000,000 N
- Exhaust speed
- 2,000,000 m/s
- Position (X / Y / Z)
- 25 / -27 / -5 m
- Power sources
- #2
- Dependencies
- #3
21. Deployment jet 16 jet
- Power demand
- 12,500 W
- Thrust
- 50,000,000 N
- Exhaust speed
- 2,000,000 m/s
- Position (X / Y / Z)
- 25 / -27 / 5 m
- Power sources
- #2
- Dependencies
- #3
Contact work is a game quantity, not joules or DPS. Positions and ratings do not establish clear firing arcs or simultaneous operating limits.
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The design record.
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