Stations & infrastructure / Orbital laser fortress
REDOUBT.
1km hollow armored sphere with a recessed laser eye. 80km fixed laser, finite reactor/capacitor and exposed cooling. No shields; station keeping and whole-hull aiming. Close targets and attacks from multiple directions challenge it.
- Length × beam × height
- 992 × 1,024 × 1,024 m
- Exported
- Oct 6, 2026
- Full complement
- Not yet established
Dimensions include attached equipment. Art and figures describe this exported edition; gameplay is still in development.

Edition 54c0aa5b / permanent revision link. Ship’s main page →
Edition & provenance
Recipe vf.redoubt.orbital-defense.2
Definition 2DCA771651FCF2704C1C61D1CCF3556C5BDF25E7
Exact native FMesher surfaces; orthographic editorial lighting, authored palette; not an Unreal screenshot. No invented room plan or damage.
Gameplay acceptance: not yet established by this export.
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Purpose and tradeoffs
- RoleDesign notes
- Orbital laser fortressRegistrar source review for this recipe; context, not a live-instance measurement.
- SummaryDesign notes
- 1km hollow armored sphere with a recessed laser eye. 80km fixed laser, finite reactor/capacitor and exposed cooling. No shields; station keeping and whole-hull aiming. Close targets and attacks from multiple directions challenge it.Registrar source review for this recipe; context, not a live-instance measurement.
- TradeoffsNot yet established
- Not yet establishedRegistrar design interpretation of the documented architecture; not a new capability.
Hull and dimensions
- Assembled dimensionsMeasured export
- 992 · 1,024 · 1,024 mX length, Y beam, Z height of all exported surface geometry, including attached equipment at its declared rest pose.
- Bounds maxMeasured export
- 480 · 512 · 512 mWhole assembled surface bounds in ship coordinates.
- Bounds minMeasured export
- -512 · -512 · -512 mWhole assembled surface bounds in ship coordinates.
- Root dimensionsMeasured export
- 896 · 1,024 · 1,024 mRoot-part bounds only; not the whole assembled ship.
Part indices: 0, 1
Discuss hull and dimensions →Mass and load
- Crew and passengersNot yet established
- Not yet establishedNot established for this exported configuration.
- Embarked craftNot yet established
- Not yet establishedNot established for this exported configuration.
- Initial fuel and magazinesMeasured export
- 4,000,000 kgInitial fuel and magazine stock only; not all mission payload.
- LoadedNot yet established
- Not yet establishedDefinition material includes modeled hardware; initial fuel/magazine stock is separate. Does not include crew, passengers, aircraft, escape capsules or other live payloads. Not a certified loaded mass.
- MaterialMeasured export
- 408,692,531,200 kgModeled material, including modeled hardware; not certified dry or loaded mass.
Crew and passengers
- DepartmentsNot yet established
- Not yet establishedDerived at normal initialization from occupied root span; exact assembled complement pending. See crew rules.
- Full complementNot yet established
- Not yet establishedDerived at normal initialization from occupied root span; exact assembled complement pending. See crew rules.
- Minimum watchNot yet established
- Not yet establishedNot established for this exported configuration.
- Passenger placesNot yet established
- Not yet establishedDerived at normal initialization from occupied root span; exact assembled complement pending. See crew rules.
- People currently aboardNot yet established
- Not yet establishedThis is an intact definition, not a populated live ship.
Propulsion and jump
- Cruise targetMeasured export
- 2 m/sAuthored cruise target; not a measured speed, acceleration or endurance guarantee.
- EnduranceNot yet established
- Not yet establishedNot established for this exported configuration.
- Jump capabilityNot yet established
- Not yet establishedBase hashes identify composition; complete jump hardware, range, spool, fuel and operating constraints need a reviewed specification.
- Loaded accelerationNot yet established
- Not yet establishedNot established for this exported configuration.
Attitude jets: #8, #9, #10, #11, #12, #13, #14, #15
Drives: None recorded in this field.
Fuel stores: #7
Discuss propulsion and jump →Power
- Authored ratingMeasured export
- 12,000,000 WDefinition-level rated output; individual generators and consumers are in machinery. Not a guaranteed simultaneous power budget.
- Simultaneous available powerNot yet established
- Not yet establishedNot established for this exported configuration.
Distribution: 0, 1, 2, 3
Reactors: #5
Discuss power →Weapons and ammunition
- Damage basisDesign notes
- WorkPerShot is the game contact-work budget. It is not explosive yield, joules or DPS.Registrar unit contract.
- Mount arcsNot yet established
- Not yet establishedFull traversable arcs, depression and obstruction limits are not exported. RailHalfArc is recorded separately where applicable.
Guns: #16
Magazines: None recorded in this field.
Discuss weapons and ammunition →Armor and shields
- Armor materialsNot yet established
- Not yet establishedNot established for this exported configuration.
- Shield operating limitsNot yet established
- Not yet establishedNot established for this exported configuration.
Shield machines: None recorded in this field.
Discuss armor and shields →Sensors and communications
- Rated rangeMeasured export
- 100,000 mAuthored sensor rating; not a guaranteed detection range.
- Suite and coverageNot yet established
- Not yet establishedThe complete receiver, processing, communications and observation rules need a configuration-specific review.
Bridge and command
- ExposureNot yet established
- Not yet establishedInternal/external classification requires a reviewed final assembly; a name or visible window is insufficient.
Control machines: #6
Discuss bridge and command →Boarding and damage
- Damaged state artNot yet established
- Not yet establishedRequires a real damaged-ship snapshot; intact art must not be painted into invented damage.
- OverlayDesign notes
- Material-derived tactical sections, not authored rooms or deck plans.Native exporter contract.
Tactical sections: Index: 0; Name: FORE PORT; Purpose: Hull / support, Index: 1; Name: FORE CENTER; Purpose: Weapons, Index: 2; Name: FORE STARBOARD; Purpose: Hull / support, Index: 3; Name: MID PORT; Purpose: Hull / support, Index: 4; Name: MID CENTER; Purpose: Command, Index: 5; Name: MID STARBOARD; Purpose: Hull / support, Index: 6; Name: AFT PORT; Purpose: Hull / support, Index: 7; Name: AFT CENTER; Purpose: Hull / support, Index: 8; Name: AFT STARBOARD; Purpose: Hull / support
Discuss boarding and damage →Docking and bays
- Collar and service interfacesNot yet established
- Not yet establishedNot established for this exported configuration.
- CompatibilityNot yet established
- Not yet establishedA berth record or empty cavity does not certify all geometry, controllers, traffic, crew or service-store requirements.
Berths: None recorded in this field.
Discuss docking and bays →Service and support
- Service contractNot yet established
- Not yet establishedTender, carrier, rescue, refueling and yard services require separate finite operating contracts. Do not infer capability from visible openings.
Supported changes
- Fixed architectureDesign notes
- Authored hull, load paths and role hardware. No generic interchangeable mount interface is established by this entry.Registrar source review for this recipe; context, not a live-instance measurement.
- ProposalsProposal
- Alternative weapons or bay payloads need a reviewed physical compatibility and service contract.Design proposals only; not implemented or certified compatible.
- SupportedDesign notes
- Repair/replacement follows the exact installed definition. Separate research recipes are new manufactured fits, unless an explicit live upgrade says otherwise.Registrar source review for this recipe; context, not a live-instance measurement.
Inspect the machinery 16 recorded components
Actual component positions in this edition. Select a number to inspect its recorded hardware.
1. Radiator district 1 feed
- Power demand
- 0 W
- Position (X / Y / Z)
- -312 / 392 / 24 m
- Power sources
- None referenced
- Dependencies
- None referenced
2. Radiator district 2 feed
- Power demand
- 0 W
- Position (X / Y / Z)
- -312 / 392 / -24 m
- Power sources
- None referenced
- Dependencies
- None referenced
3. Radiator district 3 feed
- Power demand
- 0 W
- Position (X / Y / Z)
- -312 / -392 / 24 m
- Power sources
- None referenced
- Dependencies
- None referenced
4. Radiator district 4 feed
- Power demand
- 0 W
- Position (X / Y / Z)
- -312 / -392 / -24 m
- Power sources
- None referenced
- Dependencies
- None referenced
5. Siege reactor / finite 120 GJ reactor
- Power demand
- 50,000 W
- Generation
- 12,000,000 W
- Position (X / Y / Z)
- -40 / 8 / 8 m
- Power sources
- None referenced
- Dependencies
- None referenced
6. Fortress fire control control
- Power demand
- 50,000 W
- Position (X / Y / Z)
- 56 / 8 / 8 m
- Power sources
- #5
- Dependencies
- None referenced
7. Attitude propellant / kg fuel_tank
- Power demand
- 0 W
- Position (X / Y / Z)
- 8 / 104 / 8 m
- Power sources
- None referenced
- Dependencies
- None referenced
8. Station-keeping jet 1 jet
- Power demand
- 25,000 W
- Thrust
- 10,000,000,000 N
- Exhaust speed
- 50,000,000 m/s
- Position (X / Y / Z)
- 360 / 360 / 8 m
- Power sources
- #5
- Dependencies
- #6
9. Station-keeping jet 2 jet
- Power demand
- 25,000 W
- Thrust
- 10,000,000,000 N
- Exhaust speed
- 50,000,000 m/s
- Position (X / Y / Z)
- 328 / 376 / 8 m
- Power sources
- #5
- Dependencies
- #6
10. Station-keeping jet 3 jet
- Power demand
- 25,000 W
- Thrust
- 10,000,000,000 N
- Exhaust speed
- 50,000,000 m/s
- Position (X / Y / Z)
- -360 / 360 / 8 m
- Power sources
- #5
- Dependencies
- #6
11. Station-keeping jet 4 jet
- Power demand
- 25,000 W
- Thrust
- 10,000,000,000 N
- Exhaust speed
- 50,000,000 m/s
- Position (X / Y / Z)
- -376 / 328 / 8 m
- Power sources
- #5
- Dependencies
- #6
12. Station-keeping jet 5 jet
- Power demand
- 25,000 W
- Thrust
- 10,000,000,000 N
- Exhaust speed
- 50,000,000 m/s
- Position (X / Y / Z)
- -360 / -360 / 8 m
- Power sources
- #5
- Dependencies
- #6
13. Station-keeping jet 6 jet
- Power demand
- 25,000 W
- Thrust
- 10,000,000,000 N
- Exhaust speed
- 50,000,000 m/s
- Position (X / Y / Z)
- -328 / -376 / 8 m
- Power sources
- #5
- Dependencies
- #6
14. Station-keeping jet 7 jet
- Power demand
- 25,000 W
- Thrust
- 10,000,000,000 N
- Exhaust speed
- 50,000,000 m/s
- Position (X / Y / Z)
- 360 / -360 / 8 m
- Power sources
- #5
- Dependencies
- #6
15. Station-keeping jet 8 jet
- Power demand
- 25,000 W
- Thrust
- 10,000,000,000 N
- Exhaust speed
- 50,000,000 m/s
- Position (X / Y / Z)
- 376 / -328 / 8 m
- Power sources
- #5
- Dependencies
- #6
16. 80 km siege laser laser
- Power demand
- 10,000,000 W
- Authored range
- 80,000 m
- Reload
- 0.1 s
- Contact-work budget
- 500,000 game work
- Initial round speed
- 299,792,458 m/s
- Position (X / Y / Z)
- 440 / 8 / 8 m
- Power sources
- #5
- Dependencies
- #6
Contact work is a game quantity, not joules or DPS. Positions and ratings do not establish clear firing arcs or simultaneous operating limits.
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The design record.
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