Transports / Research transport specialist
T-04 / BASTION.
Layered shoulder armor and protected shield housings. Stronger own-hull shielding, four point-defense guns, sixty-four marines and 144 passenger places. Heavier and slower.
- Length × beam × height
- 38.2 × 28 × 18.4 m
- Exported
- Oct 6, 2026
- Full complement
- 104 people
Dimensions include attached equipment. Art and figures describe this exported edition; gameplay is still in development.

Edition 2b62446a / permanent revision link. Ship’s main page →
Edition & provenance
Recipe vf.transport.assault.bastion.1
Definition 631154338FF40CB0F36E0ECBB96907D733EA3805
Exact native FMesher surfaces; orthographic editorial lighting, authored palette; not an Unreal screenshot. No invented room plan or damage.
Gameplay acceptance: not yet established by this export.
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Purpose and tradeoffs
- RoleDesign notes
- Research transport specialistRegistrar source review for this recipe; context, not a live-instance measurement.
- SummaryDesign notes
- Layered shoulder armor and protected shield housings. Stronger own-hull shielding, four point-defense guns, sixty-four marines and 144 passenger places. Heavier and slower.Registrar source review for this recipe; context, not a live-instance measurement.
- TradeoffsNot yet established
- Not yet establishedRegistrar design interpretation of the documented architecture; not a new capability.
Hull and dimensions
- Assembled dimensionsMeasured export
- 38.2 · 28 · 18.4 mX length, Y beam, Z height of all exported surface geometry, including attached equipment at its declared rest pose.
- Bounds maxMeasured export
- 19 · 14 · 9.2 mWhole assembled surface bounds in ship coordinates.
- Bounds minMeasured export
- -19.2 · -14 · -9.2 mWhole assembled surface bounds in ship coordinates.
- Root dimensionsMeasured export
- 38.2 · 28 · 18.4 mRoot-part bounds only; not the whole assembled ship.
Part indices: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19
Discuss hull and dimensions →Mass and load
- Crew and passengersNot yet established
- Not yet establishedNot established for this exported configuration.
- Embarked craftNot yet established
- Not yet establishedNot established for this exported configuration.
- Initial fuel and magazinesMeasured export
- 8,473.6 kgInitial fuel and magazine stock only; not all mission payload.
- LoadedNot yet established
- Not yet establishedDefinition material includes modeled hardware; initial fuel/magazine stock is separate. Does not include crew, passengers, aircraft, escape capsules or other live payloads. Not a certified loaded mass.
- MaterialMeasured export
- 7,432,377.35 kgModeled material, including modeled hardware; not certified dry or loaded mass.
Crew and passengers
- DepartmentsDesign notes
- Command: 4; Engineers: 10; Marines: 64; Pilots: 0; Ship crew: 26 peopleExplicit TransportComplement fit
- Full complementDesign notes
- 104 peopleExplicit TransportComplement fit
- Minimum watchNot yet established
- Not yet establishedNot established for this exported configuration.
- Passenger placesDesign notes
- 144 peopleExplicit TransportComplement fit
- People currently aboardNot yet established
- Not yet establishedThis is an intact definition, not a populated live ship.
Propulsion and jump
- Cruise targetMeasured export
- 100 m/sAuthored cruise target; not a measured speed, acceleration or endurance guarantee.
- EnduranceNot yet established
- Not yet establishedNot established for this exported configuration.
- Jump capabilityNot yet established
- Not yet establishedBase hashes identify composition; complete jump hardware, range, spool, fuel and operating constraints need a reviewed specification.
- Loaded accelerationNot yet established
- Not yet establishedNot established for this exported configuration.
Attitude jets: #9, #10, #11, #12, #13, #14, #15, #16, #17, #18, #19, #20, #21, #22, #23, #24, #25, #26, #27, #28
Discuss propulsion and jump →Power
- Authored ratingMeasured export
- 7,680 WDefinition-level rated output; individual generators and consumers are in machinery. Not a guaranteed simultaneous power budget.
- Simultaneous available powerNot yet established
- Not yet establishedNot established for this exported configuration.
Distribution: 0, 2
Reactors: #2
Discuss power →Weapons and ammunition
- Damage basisDesign notes
- WorkPerShot is the game contact-work budget. It is not explosive yield, joules or DPS.Registrar unit contract.
- Mount arcsNot yet established
- Not yet establishedFull traversable arcs, depression and obstruction limits are not exported. RailHalfArc is recorded separately where applicable.
Armor and shields
- Armor materialsNot yet established
- Not yet establishedNot established for this exported configuration.
- Shield operating limitsNot yet established
- Not yet establishedNot established for this exported configuration.
Shield machines: #29, #30, #31, #32
Discuss armor and shields →Sensors and communications
- Rated rangeMeasured export
- 2,400 mAuthored sensor rating; not a guaranteed detection range.
- Suite and coverageNot yet established
- Not yet establishedThe complete receiver, processing, communications and observation rules need a configuration-specific review.
Bridge and command
- ExposureNot yet established
- Not yet establishedInternal/external classification requires a reviewed final assembly; a name or visible window is insufficient.
Control machines: #4
Discuss bridge and command →Boarding and damage
- Damaged state artNot yet established
- Not yet establishedRequires a real damaged-ship snapshot; intact art must not be painted into invented damage.
- OverlayDesign notes
- Material-derived tactical sections, not authored rooms or deck plans.Native exporter contract.
Tactical sections: Index: 0; Name: PORT; Purpose: Weapons, Index: 1; Name: CENTER; Purpose: Command, Index: 2; Name: STARBOARD; Purpose: Weapons
Discuss boarding and damage →Docking and bays
- Collar and service interfacesNot yet established
- Not yet establishedNot established for this exported configuration.
- CompatibilityNot yet established
- Not yet establishedA berth record or empty cavity does not certify all geometry, controllers, traffic, crew or service-store requirements.
Berths: None recorded in this field.
Discuss docking and bays →Service and support
- Service contractNot yet established
- Not yet establishedTender, carrier, rescue, refueling and yard services require separate finite operating contracts. Do not infer capability from visible openings.
Supported changes
- Fixed architectureDesign notes
- Authored hull, load paths and role hardware. No generic interchangeable mount interface is established by this entry.Registrar source review for this recipe; context, not a live-instance measurement.
- ProposalsProposal
- Alternative weapons or bay payloads need a reviewed physical compatibility and service contract.Design proposals only; not implemented or certified compatible.
- SupportedDesign notes
- Repair/replacement follows the exact installed definition. Separate research recipes are new manufactured fits, unless an explicit live upgrade says otherwise.Registrar source review for this recipe; context, not a live-instance measurement.
Inspect the machinery 40 recorded components
Actual component positions in this edition. Select a number to inspect its recorded hardware.
1. Transport protected Ember cooling manifold feed
- Power demand
- 0 W
- Position (X / Y / Z)
- -1.9 / 1.1 / 1.3 m
- Power sources
- None referenced
- Dependencies
- None referenced
2. Transport protected Ember reactor
- Power demand
- 1.54 W
- Generation
- 7,680 W
- Position (X / Y / Z)
- 0.1 / 0.1 / 1.3 m
- Power sources
- None referenced
- Dependencies
- None referenced
3. Transport protected distribution feed
- Power demand
- 48 W
- Position (X / Y / Z)
- 0.1 / 0.1 / -0.5 m
- Power sources
- #2
- Dependencies
- None referenced
4. Transport bridge and navigation control
- Power demand
- 102.4 W
- Position (X / Y / Z)
- 7.5 / 0.1 / -0.1 m
- Power sources
- #2
- Dependencies
- #3
5. Port finite propellant fuel_tank
- Power demand
- 0 W
- Position (X / Y / Z)
- -4.1 / -5.3 / -0.7 m
- Power sources
- None referenced
- Dependencies
- None referenced
6. Starboard finite propellant fuel_tank
- Power demand
- 0 W
- Position (X / Y / Z)
- -4.1 / 5.5 / -0.7 m
- Power sources
- None referenced
- Dependencies
- None referenced
7. Port transport drive drive
- Power demand
- 1,459.2 W
- Thrust
- 2,880,000 N
- Exhaust speed
- 300,000 m/s
- Position (X / Y / Z)
- -17.3 / -5.3 / 0.1 m
- Power sources
- #2
- Dependencies
- #3, #4, #5
8. Starboard transport drive drive
- Power demand
- 1,459.2 W
- Thrust
- 2,880,000 N
- Exhaust speed
- 300,000 m/s
- Position (X / Y / Z)
- -17.3 / 5.5 / 0.1 m
- Power sources
- #2
- Dependencies
- #3, #4, #6
9. Transport maneuver nozzle 01 jet
- Power demand
- 92.16 W
- Thrust
- 640,000 N
- Exhaust speed
- 225,000 m/s
- Position (X / Y / Z)
- -10.3 / -10.1 / -3.3 m
- Power sources
- #2
- Dependencies
- #3, #4, #5
10. Transport maneuver nozzle 02 jet
- Power demand
- 92.16 W
- Thrust
- 640,000 N
- Exhaust speed
- 225,000 m/s
- Position (X / Y / Z)
- -10.3 / -10.1 / 3.3 m
- Power sources
- #2
- Dependencies
- #3, #4, #6
11. Transport maneuver nozzle 03 jet
- Power demand
- 92.16 W
- Thrust
- 640,000 N
- Exhaust speed
- 225,000 m/s
- Position (X / Y / Z)
- -10.3 / 10.1 / -3.3 m
- Power sources
- #2
- Dependencies
- #3, #4, #5
12. Transport maneuver nozzle 04 jet
- Power demand
- 92.16 W
- Thrust
- 640,000 N
- Exhaust speed
- 225,000 m/s
- Position (X / Y / Z)
- -10.3 / 10.1 / 3.3 m
- Power sources
- #2
- Dependencies
- #3, #4, #6
13. Transport maneuver nozzle 05 jet
- Power demand
- 92.16 W
- Thrust
- 640,000 N
- Exhaust speed
- 225,000 m/s
- Position (X / Y / Z)
- 10.3 / -10.1 / -3.3 m
- Power sources
- #2
- Dependencies
- #3, #4, #5
14. Transport maneuver nozzle 06 jet
- Power demand
- 92.16 W
- Thrust
- 640,000 N
- Exhaust speed
- 225,000 m/s
- Position (X / Y / Z)
- 10.3 / -10.1 / 3.3 m
- Power sources
- #2
- Dependencies
- #3, #4, #6
15. Transport maneuver nozzle 07 jet
- Power demand
- 92.16 W
- Thrust
- 640,000 N
- Exhaust speed
- 225,000 m/s
- Position (X / Y / Z)
- 10.3 / 10.1 / -3.3 m
- Power sources
- #2
- Dependencies
- #3, #4, #5
16. Transport maneuver nozzle 08 jet
- Power demand
- 92.16 W
- Thrust
- 640,000 N
- Exhaust speed
- 225,000 m/s
- Position (X / Y / Z)
- 10.3 / 10.1 / 3.3 m
- Power sources
- #2
- Dependencies
- #3, #4, #6
17. Transport maneuver nozzle 09 jet
- Power demand
- 92.16 W
- Thrust
- 640,000 N
- Exhaust speed
- 225,000 m/s
- Position (X / Y / Z)
- -12.1 / -4.5 / -6.1 m
- Power sources
- #2
- Dependencies
- #3, #4, #5
18. Transport maneuver nozzle 10 jet
- Power demand
- 92.16 W
- Thrust
- 640,000 N
- Exhaust speed
- 225,000 m/s
- Position (X / Y / Z)
- -12.1 / -4.5 / 6.1 m
- Power sources
- #2
- Dependencies
- #3, #4, #6
19. Transport maneuver nozzle 11 jet
- Power demand
- 92.16 W
- Thrust
- 640,000 N
- Exhaust speed
- 225,000 m/s
- Position (X / Y / Z)
- -12.1 / 4.5 / -6.1 m
- Power sources
- #2
- Dependencies
- #3, #4, #5
20. Transport maneuver nozzle 12 jet
- Power demand
- 92.16 W
- Thrust
- 640,000 N
- Exhaust speed
- 225,000 m/s
- Position (X / Y / Z)
- -12.1 / 4.5 / 6.1 m
- Power sources
- #2
- Dependencies
- #3, #4, #6
21. Transport maneuver nozzle 13 jet
- Power demand
- 92.16 W
- Thrust
- 640,000 N
- Exhaust speed
- 225,000 m/s
- Position (X / Y / Z)
- 12.1 / -4.5 / -6.1 m
- Power sources
- #2
- Dependencies
- #3, #4, #5
22. Transport maneuver nozzle 14 jet
- Power demand
- 92.16 W
- Thrust
- 640,000 N
- Exhaust speed
- 225,000 m/s
- Position (X / Y / Z)
- 12.1 / -4.5 / 6.1 m
- Power sources
- #2
- Dependencies
- #3, #4, #6
23. Transport maneuver nozzle 15 jet
- Power demand
- 92.16 W
- Thrust
- 640,000 N
- Exhaust speed
- 225,000 m/s
- Position (X / Y / Z)
- 12.1 / 4.5 / -6.1 m
- Power sources
- #2
- Dependencies
- #3, #4, #5
24. Transport maneuver nozzle 16 jet
- Power demand
- 92.16 W
- Thrust
- 640,000 N
- Exhaust speed
- 225,000 m/s
- Position (X / Y / Z)
- 12.1 / 4.5 / 6.1 m
- Power sources
- #2
- Dependencies
- #3, #4, #6
25. Transport maneuver nozzle 17 jet
- Power demand
- 92.16 W
- Thrust
- 1,440,000 N
- Exhaust speed
- 225,000 m/s
- Position (X / Y / Z)
- 16.3 / -5.3 / -2.3 m
- Power sources
- #2
- Dependencies
- #3, #4, #5
26. Transport maneuver nozzle 18 jet
- Power demand
- 92.16 W
- Thrust
- 1,440,000 N
- Exhaust speed
- 225,000 m/s
- Position (X / Y / Z)
- 16.3 / -5.3 / 2.3 m
- Power sources
- #2
- Dependencies
- #3, #4, #6
27. Transport maneuver nozzle 19 jet
- Power demand
- 92.16 W
- Thrust
- 1,440,000 N
- Exhaust speed
- 225,000 m/s
- Position (X / Y / Z)
- 16.3 / 5.3 / -2.3 m
- Power sources
- #2
- Dependencies
- #3, #4, #5
28. Transport maneuver nozzle 20 jet
- Power demand
- 92.16 W
- Thrust
- 1,440,000 N
- Exhaust speed
- 225,000 m/s
- Position (X / Y / Z)
- 16.3 / 5.3 / 2.3 m
- Power sources
- #2
- Dependencies
- #3, #4, #6
29. Assault shield quarter 1 shield
- Power demand
- 200 W
- Position (X / Y / Z)
- 2.9 / -9.7 / 7.3 m
- Power sources
- #2
- Dependencies
- #3, #4
30. Assault shield quarter 2 shield
- Power demand
- 200 W
- Position (X / Y / Z)
- 2.9 / 9.9 / 7.3 m
- Power sources
- #2
- Dependencies
- #3, #4
31. Assault shield quarter 3 shield
- Power demand
- 200 W
- Position (X / Y / Z)
- -2.7 / 9.9 / 7.3 m
- Power sources
- #2
- Dependencies
- #3, #4
32. Assault shield quarter 4 shield
- Power demand
- 200 W
- Position (X / Y / Z)
- -2.7 / -9.7 / 7.5 m
- Power sources
- #2
- Dependencies
- #3, #4
33. Assault point defense 1 finite magazine magazine
- Power demand
- 0 W
- Position (X / Y / Z)
- 7.9 / -6.5 / 6.9 m
- Power sources
- None referenced
- Dependencies
- None referenced
34. Assault point defense 1 point_defense
- Power demand
- 224 W
- Authored range
- 300 m
- Reload
- 0.25 s
- Contact-work budget
- 29.44 game work
- Initial round speed
- 650 m/s
- Position (X / Y / Z)
- 7.9 / -6.5 / 7.9 m
- Power sources
- #2
- Dependencies
- #3, #4, #33
35. Assault point defense 2 finite magazine magazine
- Power demand
- 0 W
- Position (X / Y / Z)
- 7.9 / 6.7 / 6.9 m
- Power sources
- None referenced
- Dependencies
- None referenced
36. Assault point defense 2 point_defense
- Power demand
- 224 W
- Authored range
- 300 m
- Reload
- 0.25 s
- Contact-work budget
- 29.44 game work
- Initial round speed
- 650 m/s
- Position (X / Y / Z)
- 7.9 / 6.7 / 7.9 m
- Power sources
- #2
- Dependencies
- #3, #4, #35
37. Assault point defense 3 finite magazine magazine
- Power demand
- 0 W
- Position (X / Y / Z)
- -7.7 / 6.7 / 6.9 m
- Power sources
- None referenced
- Dependencies
- None referenced
38. Assault point defense 3 point_defense
- Power demand
- 224 W
- Authored range
- 300 m
- Reload
- 0.25 s
- Contact-work budget
- 29.44 game work
- Initial round speed
- 650 m/s
- Position (X / Y / Z)
- -7.7 / 6.7 / 7.9 m
- Power sources
- #2
- Dependencies
- #3, #4, #37
39. Assault point defense 4 finite magazine magazine
- Power demand
- 0 W
- Position (X / Y / Z)
- -7.7 / -6.5 / 7.1 m
- Power sources
- None referenced
- Dependencies
- None referenced
40. Assault point defense 4 point_defense
- Power demand
- 224 W
- Authored range
- 300 m
- Reload
- 0.25 s
- Contact-work budget
- 29.44 game work
- Initial round speed
- 650 m/s
- Position (X / Y / Z)
- -7.7 / -6.5 / 8.1 m
- Power sources
- #2
- Dependencies
- #3, #4, #39
Contact work is a game quantity, not joules or DPS. Positions and ratings do not establish clear firing arcs or simultaneous operating limits.
Open native vector schematic ↗T-04 / BASTION / open discussion
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The design record.
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